Weapons in GTA have always shaped how you actually play, not just what you’re carrying. Do you clear a room quietly with a suppressed pistol, or walk in with an AK and let everyone know you’re there? Based on both trailers, GTA 6 looks built to genuinely support either style, and then some.
I’ve gone through every GTA 6 gun spotted so far, from handguns to melee weapons to the customisation system Rockstar’s building around them, and sorted out what’s actually confirmed from what’s still community speculation. Here’s everything we know about GTA 6 weapons right now.
| ⚠️Disclaimer: GTA 6 has not launched yet. Every weapon in this article has been spotted through official Rockstar trailers, promotional screenshots, or credible community leaks from sources like Rockstar Intel and GTA Forums. Nothing here is officially confirmed by Rockstar Games. The moment new information drops, this article gets updated. Bookmark it. |
Weapons Spotted in GTA 6 So Far: Quick Reference
Not everyone has time to read the full breakdown. Here is every GTA 6 weapon identified so far, where it was seen, and whether it comes from official Rockstar content or community leaks.
| Weapon | Category | Seen In | Status |
| Glock-style pistol | Handgun | Trailer 1 | Official |
| Beretta M9-style sidearm | Handgun | Trailer 1 | Official |
| Compact concealed handgun | Handgun | Trailer 2 | Official |
| Revolver (.357-style) | Handgun | Trailer 1 | Official |
| Pump-action shotgun | Shotgun | Trailer 2 (Phil’s Ammo) | Official |
| Tactical shotgun | Shotgun | Trailer 2 | Official |
| Double-barrel shotgun | Shotgun | Trailer 2 | Official |
| MP5-style SMG | SMG | Trailer 2 (robbery scene) | Official |
| Uzi / MAC-10 style SMG | SMG | Trailer/ Screenshot Footage | Official |
| AR-platform assault rifle | Assault Rifle | Trailer 1 and Trailer 2 | Official |
| AK-style rifle | Assault Rifle | Promotional screenshot | Official |
| M14-style battle rifle | Assault Rifle | Trailer 2 background | Official |
| Baseball bat | Melee | Trailer 1 | Official |
| Hammer | Melee | Trailer 2 | Official |
| Pool cue | Melee | Trailer 2 | Official |
| Golf club | Melee | Trailer 2 | Official |
| Spear gun | Special | Community leak | Unconfirmed |
That is 17 weapons identified and we are still months away from launch. GTA 5 launched with roughly 29 weapons in the base game, per Grand Theft Wiki, with the total climbing past 50 through post-launch DLC. Based on what’s already surfaced, GTA 6 is on track to comfortably match or exceed that base-game number before it even releases.
Handguns: More Personality Than Ever Before
Handguns in GTA have always felt like filler. You start with one, you use it for the first hour, then you move on to something with more stopping power and never look back. GTA 6 is already making me reconsider that.
Across both trailers, four completely distinct handgun types are visible. A Glock-style pistol. A Beretta M9-inspired sidearm. A compact concealable weapon that practically disappears in your waistband. And a revolver that stopped me mid-trailer the first time I spotted it: the Mustang .357, confirmed to be modelled on the Colt Python, the same gun Vice City’s own revolver was internally based on.
That revolver is the one that has the GTA community talking. Vice City players know what that gun meant. If Rockstar is bringing it back, even in spirit, that is a deliberate nod to the fanbase and not an accident.
What actually impressed me more than the variety is this: look at which characters are carrying which guns.
Jason, whose military background is suggested throughout Trailer 1, almost always appears with heavier, more tactical firearms. Lucia, whose story is about survival on the streets of Leonida, gravitates toward smaller and more concealable options. That is not a random choice by the design team. Rockstar is using weapons as a storytelling tool, the same way they use clothing, vehicles, and music. Your weapon tells us who you are before you ever pull the trigger.
Check Now: GTA 6: Who is Jason Duval? | GTA 6 Lucia Caminos: Character & Backstory
Shotguns and SMGs: Built for the Chaos Moments
If you are the kind of GTA player who treats every police chase as a personal challenge, this section is going to make you happy.
Three shotgun variants have appeared in the trailers. A pump-action. A tactical model. And a double-barrel that looks genuinely threatening in close quarters. The clearest look at all of them comes from what appears to be Phil’s Ammo store in Trailer 2.
Watch the background carefully next time you rewatch it. Multiple shotguns mounted on the wall, each one visually distinct. That level of background detail in a trailer is Rockstar basically saying: this stuff matters to us.
SMGs are returning in a big way too. An MP5-style weapon shows up clearly during a robbery sequence in Trailer 2, with both Jason and Lucia involved in what looks like a high-pressure situation. A MAC-10-inspired SMG has since been confirmed directly from official promotional material, complete with a Vintage Vice City-themed paint job Jason wears in one image.

Why does this matter for gameplay? GTA 6 is clearly leaning into vehicle combat in a serious way. The trailer car chases look more chaotic and cinematic than anything in GTA 5. SMGs are the weapon you reach for when you are leaning out of a car window at 90mph. Having variety in that category changes how those moments feel completely.
Read More: Can You Play GTA 6 Offline? Here’s What Rockstar Has Confirmed
Assault Rifles: This Is Where It Gets Serious
The assault rifle category in GTA 6 looks like a generational upgrade over GTA 5.
In GTA 5, the assault rifle selection was fine. Serviceable. You had your standard AR, your Special Carbine, your Advanced Rifle. They worked. But they never felt like they had real identity beyond their stats. What Rockstar is showing for GTA 6 is different.
Multiple trailer shots show AR-platform rifles with optics, different stocks, custom handguards, and varying barrel lengths on what are visually distinct weapons. An AK-style rifle appeared in a promotional screenshot and in the background of Trailer 2, players have picked out what looks like an M14-style battle rifle.
That is a weapon class that has never appeared in a mainline GTA game. Its presence suggests Rockstar is building a roster with genuine breadth, not just reskinning the same archetypes.
The deeper story here is customisation, which I will cover in its own section below. But the short version is this: in GTA 5, you bought a gun and added a few upgrades. In GTA 6, it looks like you build a weapon for a specific purpose. That changes the whole relationship between player and loadout.
Melee Weapons: Finally Taken Seriously
Well, anyone who has played every GTA game already known the fact that melee combat has been a bit of a joke since GTA 4.
San Andreas had a proper system. You could train your character, improve your fighting style, and genuinely develop as a hand-to-hand fighter. Then GTA 5 arrived and melee became something you did accidentally when you misclicked. GTA 6 looks like it is fixing this.
The baseball bat is back, obviously. But Trailer 2 also shows hammers, pool cues, and golf clubs as improvised melee options scattered through the world. These are weapons you find in context, not ones you buy from a shop. That alone makes them feel more grounded in Leonida’s world. But the real change is in how the combat looks.
Watch the punching sequence in Trailer 1 closely. When Jason hits someone, the NPC does not just absorb the blow and play a canned animation. They stumble. They react to momentum. The weight of the impact reads on their whole body. That is a completely different animation and physics system from GTA 5, and it shows.
There is a persistent fan theory, not confirmed by Rockstar, that Jason and Lucia will have different hand-to-hand fighting styles based on their backgrounds. Military combat training versus street fighting. If that turns out to be true, it would be one of the most meaningful character differentiation systems Rockstar has ever built. For now, treat it as exciting speculation rather than confirmed fact.
Also Read: GTA 6 Crossplay Support: Is It Confirmed for PS5, Xbox and PC?
The Spear Gun: More Useful Than You Think

The first time I saw the spear gun mentioned in community leaks, my reaction was honest: that sounds like a joke weapon. The kind of thing you use once, post the clip online, and forget about. Then, I thought about where GTA 6 is set.
Leonida is not just a city. It is a state. And based on both trailers, a significant portion of that state is water. Beaches. Swamps. Rivers cutting through the wilderness. Coastal towns built around the ocean. Rockstar has clearly invested in underwater environments that look more developed than anything in GTA 5.
If underwater gameplay is genuinely part of the experience in GTA 6, a spear gun stops being a novelty and becomes one of the only weapons that works in that environment. Suddenly it is not a joke. It is essential.
This still comes from community leaks rather than official Rockstar material, and I haven’t found a specific, named source for the GTA 6 sighting itself. What I can confirm is that the spear gun has real precedent in the series, it’s appeared in past GTA titles, which makes its return plausible even without a confirmed GTA 6 leak backing it directly. Treat this one as informed speculation rather than a sourced leak.
Weapon Customisation: The System That Changes Everything
In GTA 5, weapon customisation was a one-time trip to Ammu-Nation. You bought a suppressor, an extended clip, and walked out. Done. There was no real decision-making involved because every upgrade was a pure improvement with no tradeoffs. GTA 6 looks like it is doing something far more interesting.
Based on what is visible in trailer footage, players will be able to attach suppressors, scopes, laser sights, flashlights, extended magazines, compensators, and other modifiers to individual weapons. But the key difference from GTA 5 is what this appears to enable: building weapons for specific situations rather than just upgrading the same base gun to its maximum level.
A stealth loadout looks different from an aggressive one. A mission that rewards precision requires a different setup than one that rewards speed and volume. If Rockstar ties this into mission design the way the footage suggests, your pre-mission preparation becomes part of the gameplay, not just a stat screen you visit before heading out.
For a franchise that has always been about player expression and freedom, a deep customisation system feels like the most natural evolution possible. The only version of this that would be a disappointment is if it is all cosmetic and has no actual mechanical impact. Everything we have seen suggests that is not the direction Rockstar is taking.
GTA 6 Weapon Wheel and Inventory System
This is the most speculative section of this article, and I want to be upfront about that.
Multiple community discussions, including this breakdown, suggest that GTA 6 may move away from the classic GTA inventory system. Instead of carrying every weapon you own at all times, you may need to store guns in your vehicle and select a loadout before heading into a situation.
If you played Red Dead Redemption 2, you will recognise this immediately. In that game, you could only carry a limited set of weapons on your person. Everything else lived in your horse’s saddlebag. It forced you to plan ahead, and it made every weapon choice feel more deliberate.
Translating that into GTA 6 would be a bold move. In every GTA game so far, you could carry every gun you owned at the same time and switch between them instantly, no trips back to the car, no planning ahead.
A limited inventory system breaks that fantasy somewhat. But it also replaces it with something more grounded: a world where preparation matters and where walking into a situation with the wrong loadout has consequences.
Whether Rockstar actually implements this remains unconfirmed. But the fact that this same detail has appeared in multiple independent leak sources gives it more credibility than a single rumour.
Read More: GTA 6 Weather System: Rain, Storms and Hurricanes Explained
What All of This Actually Means for GTA 6?
Rockstar isn’t treating this as a bigger gun list. They’re rethinking what weapons actually do in a GTA game. The character-specific weapon choices add to storytelling.
The customisation system adds to player expression. The potential inventory overhaul adds to immersion and strategy. The improved melee gives close-range combat a dignity it has never had in this franchise.
GTA 5 launched in 2013 and its combat system felt like an improvement over GTA 4 but never quite felt like the priority. In GTA 6, combat feels like something the development team has thought about deeply and rebuilt with intention.
That is not a guarantee the final game will deliver on every one of these ideas. But right now, the evidence points in a genuinely exciting direction.
FAQs
No weapons have been officially confirmed by Rockstar Games with a full name or specification. However, at least 16 weapons have been clearly spotted in official Rockstar trailers and promotional screenshots, including Glock-style pistols, a revolver, pump-action and tactical shotguns, an MP5-style SMG, AR and AK-style assault rifles, an M14-style battle rifle, and melee weapons including baseball bat, hammer, pool cue, and golf club.
Based on trailer footage, yes. GTA 6 appears to include a significantly more developed customisation system than GTA 5, with visible options for suppressors, optics, extended magazines, laser sights, compensators, and flashlights. The system appears designed to let players build weapons for specific situations rather than simply upgrading to a maximum level.
Rockstar has not announced a total weapon count. At least 17 weapons have been identified through official trailers and community leaks so far. GTA 5 launched with roughly 29 weapons in the base game before its total climbed past 50 through DLC. Given how early in the information cycle we still are, the final number in GTA 6 is likely to be significantly higher.
This has not been confirmed by Rockstar. Multiple community leaks suggest a Red Dead 2-style system where weapons are stored in vehicle trunks rather than carried at all times, but this remains unconfirmed speculation until Rockstar makes an official announcement.
So, that’s all we have for you about the GTA 6 weapons list. We hope that this guide has helped you. For more GTA 6 updates, comment below and let us know what weapon you’re most excited to use. As we wait for more reveals ahead of GTA 6’s launch, you can also check out our GTA VI system requirements guide and subscribe to our YouTube channel for the latest updates, breakdowns, and character deep dives.

